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42
General Discussion / Re: The Never-Ending Always-Changing Off-Topic Thread
Last post by Burke Knight -43
Gamer's Haven / Burke's Realm - The Realm Online
Last post by Burke Knight -Here are my characters:
Character Type Key:
AIEW = All Intelligence Elf Wizard
ASGW = All Strength Giant Warrior
ADET = All Dexterity Elf Thief
AIHA = All Intelligence Human Adventurer
44
Gamer's Haven / Realm Chanting Guide
Last post by Burke Knight -Realm Chanting Guide
ALWAYS REPAIR BEFORE CHANTING
The only gear you need to be an effective enchanter is: 2 Rings of Intelligence 1 Amulet of Intelligence
The Magician's Charm does NOT make you a better chanter than an AoI.
The Magician's Signets do NOT make you a better chanter than RoIs.
Once the max SDM was 189%, that has changed with the creation of happy new levels of meditation avaialble after prestige, and a trinket that can boost your casting abilities.
To be a fully "capable" chanter you will need the following skills: Meditation GM (level 5) Sorcery GM (level 5) Elementalism Proficient (Level 2) Thaumaturgy Master (level 4) Necromancy Expert (level 3), but this doesn't mean you're ready to chant professionally. Pro chanters want to be at last P1 with the trinket.
192 SDM
Chant 1: 90% Chant 2: 90% Chant 3: 81%
Chant 4: 51% Chant 5: 21%
At P1 with Med 6 with Trinket SDM 212
At P2 with Med 7 with Trinket SDM 234
Chant 1: 90% Chant 2: 90% Chant 3: 90%
Chant 4: 81% Chant 5: 51% Chant 6: 20%
A Perm affects the item. Improve Armor (IA), Flame Blade(F) and Cold Steel(I), Electric Charge(E), and Venom(V) are all permed.
A Enchant affects the toon. Strength, Dexterity, Regen, Immo, and any element Shields are Enchanted.
Spells that are Permed will work if enchanted, but spells that are Enchanted will not work if permed.
For Str/Dex Stacking: First chant gives +3, second +2, third +1, anything more than 4 gives 0.5/each, but you don't see the benefit until you get two of the 0.5's to make a whole number, meaning you can get a maximum of +18 if you enchant every item you can equip (Including a shield).
For Regeneration: The equation is 1-(2/3)^n Where n = count of Regens on equiped items.
Robes/Skirts + Baldrics are great places for shields as they don't get changed as often as other gear.
Item 1 2 3 4 5 6
Robe/Skirt Str Dex Reg Acid Cold Fire
Baldric Str Dex Reg Pois Miss Light
Belt Str Dex Reg Immo
Backpack Str Dex Reg
Amulet Str Dex Reg
Ring 1 Str Dex Reg
Ring 2 Str Dex Reg
Helm Str Dex Reg IA
Shirt Str Dex Reg IA
Pants Str Dex Reg IA
Cowl Str Dex Reg IA
Wrist Str Dex Reg IA
Feet Str Dex Reg IA
Shield Str Dex Reg IA
Weapon Fire Ice Venom Electric Str
Fire Ice Venom Electric Dex
Fire Ice Electric Str Dex
45
Gamer's Haven / Realm Crafting Guide
Last post by Burke Knight -Realm Crafting Guide
WARNING CRAFTING IS NOT FOR THE FAINT OF HEART OR PEOPLE WHO WISH TO COLLECT A LOT OF GEAR AND HORDE IT !!!!! ALSO THIS IS A MASSIVE GOLD SINK FOR THE REALM!!!
(On a personal note i think this might stabilize the economy and allow us to start trades again in earnest or the people who are overly generous to be more so now !!!!!)
The basis of all armor crafting is this you need 3-7 components to make an item seems simple enough right. lets get started
Crafting (for now) seems to be a skill that influences how many components you get for salvaging an item. (details later under proficient items crafting section see below)
FOR FAMILIAR GEAR
Do you know all of those familiar pieces of gear you find while leveling up and killing random monsters ? well it turns out you can make those !!!!! here is what you will need to make any 1 piece of that gear !!!!!!!
9 Mabonite bars 1 familiar Armorsmithing hammer
Mabonite bars as will be found by enchanters are found by getting items enchanted and when they blow up because of the random chance that they might disappear they will give you a Mabonite (sometimes) in the process i would think the easiest way to get these would probably be to take an All Strength Warrior Giant and Permanency several weapons trying to make a 5x (impossible for this Spell damage modification) using higher grade materials might produce a Finvarrium .... but Finvarrium is not for this section !!!!!!!
next take your 9 bars of Mabonite and put them in your open inventory with your Armorsmithing hammer with an Armorsmithing skill of 1. click on create and produce the following
1 familiar Reinforcement
1 familiar Padding
1 familiar cowl (item you wish to make each item will be different boots / pants/ shirt/ cowl/ helm/bracers lets use cowl as our example though !!!! )
Now that you have those three components look at your log you will notice you gained experience for making them good job !!!!!
now that we have the three necessary components we can make the cowl !!!!
Click your proficient Armorsmithing hammer and click craft you will note you have an even larger amount of experience gained for making this item and on top of that you will now have a cowl you can craft any form of the familiar cowl without further ingredients.
THIS ENDS OUR BEGGININER TOTORIAL NOW ON TO THE HARDER SETS FIRST LETS DO PROFICENT !!!!!
From here I'm afraid it gets either really costly in Mabonite ..... or you have to salvage gear you find either familiar gear or the proficient gear you have found. this will require salvaging of other gear
SALVAGING- this is a definite money sink for the game. the only multi salvaging kit i have ever found was at Tulor's after well over 90 runs. other than that you can find it at one place Wen 5 down 6 right! for 375k gold it has 25 uses ... and you will probably need a lot of them if you plan on making a lot of gear. first make sure your crafting level is 5 believe me ...... you can get more pieces of the items you need this way however it is not guaranteed this is a roulette practice you will always receive at least 2 items per salvage but with lvl 5 crafting you can get up to 7items instead this helps in the process of making higher level components
now lets say that you got super unlucky and got 5 proficient Thaumaturgist's Cowl when all you have been after is proficient Warlords Cowl FEAR NOT!!!! we can fix this!!!!!
when salvaging an item it is actually quite easy take the item and use a salvaging kit apon it i suggest the multi tool as it will be necessary to use this tool more than once.
from 5 of these cowls i received from a level 0 crafter 2 components every time however from a player who was prestige and had 5 crafting we received up to 7 items per (it could be more honestly i don't have the amount of items needed to give a full detailing of crafting chances my apologies this was a costly endeavor !!!!)
anyway with the items now gone we had found ourselves with strange new items that came from the cowl !!!!
Proficient Cowl pattern x 10
Proficient reinforcement x 18
Proficient padding x 26
Cost to make 1 proficient reinforcement from Familiar reinforcement. we then used the proficient Armorsmithing hammer and used the below mats to make our new part of our gear !!!!
3 Familiar reinforcement, 1 Mabonite
Now that i have explained how to make the pro pieces we moved on to expert !!!!
Again there are 2 ways to obtain the pieces you need for this salvaging with crafting skill. and by upgrading from proficient with the following mats and a expert Armorsmithing hammer.
3x Proficient padding 1 mabonite bar = 1 Expert padding
We discovered a new set of items we need to complete each piece as well as listed below
Helm - Wasp Queen Hide
Cowl - Wanderer's Compass
Shirt - Dwarf Expedition
Bracer - Minos Prime's Flayed Hide
Pants - Diary of a Madman
Boots - Blacksmith's Boots
Now for the last section MASTER ARMOR
This is yet again requiring the same items as before and a new hammer as well Artisans hammer!!!!
2 Master padding
2 Master reinforcement
2 (item) pattern
and an extra ingredient listed below
Helm - Fafnir's Eye
Cowl - Cael's Hide
Shirt - Constantine's Bible
Bands - Vial of Condensed Light
Pants - Vial of Condensed Night
Boots - Grafvitnir's Eye
(Warning: No master items were crafted to make this guide... I do not have a lvl 6 armorsmith, nor do I have the materials at the moment. It could take different bars to smith it together. I am uncertain.)
Credit to : CaptianAhab - for giving some mats needed to test things
Dorian - donation of mats as well
Leviathon - huge donations
Buttercuppz - huge donations and taking the time to type this out !!!!!!!!!!
Carroll - For proof reading and making sure Buttercuppz doesnt get too large a head!!!!!!
46
Gamer's Haven / The Realm Online - INFO For New Players
Last post by Burke Knight -INFO For New Players
INFO For New Players (UPDATE 07-14-21)
Common directions - U=up R=right L=left D=down tp=teleport
Alt+T will show you everythig on your floor so you can pick up things.
To speed up the game press f12, 5 times quick. To slow it back down use f11. On a laptop you may need to use the Fn key with f12.
Go to Options. You can slow down the start combat speed on the dial. 45 gives you more time to decide what to do, and Turn on Auto Give so people can hand you things.
Start your adventure in the TENT 1R out the gate by the tp in EL. There is everything a new toon needs there all in one place.
Getting skills cost build points (bps) as well as the book/skill cost.
LOOK at you and see what weapon you use and what lvl of skill you have for it. Find the clerk (in the tent) who has weapon skill books.
Get skill books for your weapon. You can't fight without skill even if you have a weapon. If you have a dagger and want to continue using that, be sure to read dagger. If you want to switch to a throwing dagger, read THROWING. Same for swords. Think about what weapon you want to use and read that skill; long, short, or 2-hand sword.
Orbs are your friend. There are orbs for healing and tp that work just like spells. Teleport orbs will group teleport so when in dungeons do not use them around the rest of your party or if you are using multiple players/accounts.
When you have the skill you need for your weapon - go into the basement of the tent. Start combatting in the room on the left and work your way right. The rooms progress in dificulty as you progress in lvls/hps. If you'd rather, go outside into Ratling Run and kill rats and zombies. Zombies drop an essential spellbook - Unlock.
You need good armor. To find suitable "Familiar" armor for your toon go to Kurz and left from the tp to Targoths (a sarc). Go in the sarc and down the hole. Then go 2L - 2U - 3L - 1U - look in bones and collect any familiar clothes and anything you want to sell. Activate the floor button, go out, go back in do it again as many times as it takes. You can fight or not, up to you.
Familiar armor: WW (windwalker) for thief - WL (warlord) for warrior/hitter - Thaum, Elem, Necro are for wiz toons. Any of these can be mixed for new toons. But keep looking until you have an actual set. Maul of the Mist is also found in this bonepile, it is a suitable starting weapon for a warrior (hitter).
Where to find a few of the needed low level things:
Spellbook of Unlock is dropped by zombies in Ratling Run. This spell is needed to unlock some doors and chests.
Stingers and Fangblade's are sometimes in the bones in Targoth's, in Thieves Hole and Bounty chest dropped by many foes outside. So are various axes, clubs and mauls. Thieves Hole is also a fine place to grab your first 50 or so levels with a chance to find a Stinger or a Belt of Carry (also Fenris Cave), an essential ingredient for success.
Claymore (2-hand sword) in Emerald Forest in Enid's Bounty chests.
Green text items can be identified with scrolls bought in magic shops. Belts, Rings and Amulets should be idenfied until you have your belt of carry and corresponding types of jewelry. Endurance rings for all classes until later lvls, intelligence amulets for wizards and amulets of combat for hitters. When you have what you need you don't need to ID any more. Colored text means something special. Find out what it is before you sell it.
WHEN YOU DIE YOU DO NOT LOSE ANYTHING BEFORE LEVEL 50! After that you can activate insurance ( /ins ) and instead of taking your good chanted clothes or weapon the game will take some gold. So -
Be brave! Try things see what you can do. Get to know your toon and capabilities.
Be Brave!! And Have fun!
Locations
Anvil- Arimathor 4W, 25N
Barracks - Drune- 8N, 3E
Church of Damnation - Wen 2E, 9S, 1W
Daemon Home - Drune 4W, 6N
Daemon Home (Heroic) - Drune 4W, 5N
The Dark Gauntlet- Wen 10S, 9W
The Dragon Pit - Wen 6N, 13E
Enid Safe Haven - Silverbrook 2N, 6W
Faery Caverns - West Leinster 3E, 3S, 4E
Fenris Cave- Caer Fandry - 5S
Festering Hate Pool - Wen 6N, 6E
Forgotten Dungeon - Kurz 9E, 5S
Forgotten Dungeon - Kurz 9E, 6S
Fuloran's Abode - Usk 3E, 10S
Fuloran's Abode (Heroic) - Usk 3E, 13S, 5E
Greater Hive - Asgard 3W, 12N
Holy Caves - Drune 11N, 9W
Imp City - Cear Fandry 9N
Imp Haven - Asgard 11E, 4N
Imp Haven (Heroic) - Asgard 11E, 3N
The Labyrinth - Drune 2N, 16W or Kurz 7E, 12S
Lesser Hive - West Leinster 1N, 4W, 4N
Naktos' Morgue - West Leinster 3E, 4S, 2W
Orge Caverans - Kurz 1N, 15W
Snake Pit -Drune 14E, 2S
Targoth Tomb - Kruz - 6W
Test of Souls- Monmouth 4W, 8N
The Maze - Drune 6W, 13N
The Foundry - Silverbrook 19W
The Foundry (Heroic) - Silverbrook 16W, 7N
Tor's Crypt - East Leinster 1E, 7S, 3W
Troll's Haven - West Leinster 5N, 3E, 6N
Troll's Hideaway - Kruz 1E, 7S
Tulor's Caverns - Drune 4E, Tent, 1S, 4E
Tulors Caverns (Heroic) - Drune 4R, Tent, 2S, 4E
Theive Hole - Drune 1D ,10W
Warriors Abode - Drune 6S
Undead Stronghold - Wen 4N, 7W
The Underground (Prestige Only) - Avalon 1S, West to cave
The Zoo - East Leinster 4E, 2N
HOT ZONES https://realmserver.fandom.com/wiki/Hot_Zones
Warrior Skillbooks - Caer Fandry 2E ,1S ,1E
Wizard Skillbooks - Arimathor 1N
Thief Skillbooks - East Leinster 3S
TS/Myth Weapons/Armor - Usk 2N, 1W
Leather/Steel - West Leinster 2N
Magic Shops with spellbooks - Murias 1S, Drune 1N
Dyes/Robes - Monmouth 1E
Backpack and Crafting supplies - Asgard 1N
47
Laugh Lounge / Hearing Aid
Last post by Burke Knight -“That’s great!” Says the doctor. “I’m glad they’re happy you can hear again”
“Oh, I haven’t told them” says the man. “But I’ve changed my will 3 times so far”.
48
Forums / Role Playing Forums
Last post by Burke Knight -However, since they got taken over by another company, Vertical Scope, that within months stopped any and all upgrades, including one that was in the works for several years, I have left them for good, not only my forums there, but other RPG forums I visited often.
I was starting work on making my 2 RPG sites with SMF, but since they seem to be in a decline, I thought better and scratched the plans. Now, if SMF did something similar to what ProBoards had, maybe there could be some return to some of these forum types. By that, I mean besides having the showcase board, have an advertising board for their forums, where they post their advert, and people can search the board for forums they might be interested in joining. This works with more than just RPG forums, but all types.
Personally though, I feel that forums are slowly becoming the past of the web. Social media is starting to really kill off the basic web site world, since you can do a lot more with them now than before. Like Facebook pages, for example, not to mention Tumblr and Discord.
I'm just hoping that the forum world can survive the younger generation's fascination with the social media networks.
49
Tips & Tricks / Google Chrome - Unblock Notifications
Last post by Burke Knight -- Open a website in Chrome
- Click on the information icon to the left of the URL;
- Next to “Notifications”, select either “Ask” or “Allow”.
You can also make changes for Notifications using advanced browser settings:
- Find Menu at the top right corner.
- Click on “Settings”.
- Go to the “Advanced” list and click on ‘Privacy and Security’.
- Select “Site settings”.
- Find “Notifications”.
- A list of blocked websites is displayed.
- To unblock push notifications for a single website click on the 3-dot menu icon to the right of its URL, and choose “Allow”.
You can also allow notifications from a website by adding its URL to the list below.
After entering the site name click “Add” and the website will appear in the “Allow” list.
How to unlock web push on mobile?
For Chrome on mobile devices, you can also enable notifications for a single page, or select a setting for all websites in the browser menu.
For a single website:
- Open the Chrome app on Android
- Enter the website name
- Click on the secure icon to the left of the address
- You will see the current status for Notifications from this site (“Notifications” – “Blocked”)
- Go to the “Site settings”
- Click “Notifications”, and then “Allow”.
For all websites:
- On your phone or tablet open the Chrome app
- Go to the browser menu
- Select “Settings”, then “Site settings”
- Choose “Notifications”
- You can change the setting for each website in the “Blocked” drop-list.
When you are finished making changes, unblocked websites will appear in the “Allow” list.
50
General Discussion / Re: The Never-Ending Always-Changing Off-Topic Thread
Last post by DeadMan -The site is really looking great.